Web Reference: Here we return to our character program and make use of the draw, mousePressed, and keyPressed functions. This tutorial is the Interactivity chapter from Processing: A Programming Handbook for Visual Designers and Artists, Second Edition, published by MIT Press. © 2014 MIT Press. p5.js Contributors Conference 2015. Find out how to get started with animation, audio, WebGL, accessibility, and contribution to p5.js in this interactive video:
YouTube Excerpt: Here we return to our character program and make use of the draw, mousePressed, and keyPressed functions.
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