Web Reference: Adding and subtracting values from the mouse position creates relationships that remain constant, while multiplying and dividing these values creates changing visual relationships between the mouse position and the elements on the screen. // Example 6-9: Simple while loop with interactivity void setup() { size(480, 270); } void draw() { background(0); // Start with i as 0 int i = 0; // While i is less than the width of the window while (i < width) { noStroke(); // The distance between the current rectangle // and the mouse is equal to the absolute value // of the difference ... Description
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