Web Reference: The system variable mouseX always contains the current horizontal coordinate of the mouse. Note that Processing can only track the mouse position when the pointer is over the current window. The default value of mouseX is 0, so 0 will be returned until the mouse moves in front of the sketch window. This video introduces you to the Processing 3 programming language with a simple line of code to print out your mouseX and mouseY coordinates on your screen. This tutorial shows you how to get user input (things like mouse position, mouse clicks, and keyboard typing) to make your programs more interactive. Processing provides mouseX and mouseY variables that hold the current location of the mouse cursor in the window.
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