Web Reference: OBJ Loader is a simple, header only, .obj model file loader that will take in a path to a file, load it into the Loader class object, then allow you to get the data from each mesh loaded. In this tutorial we will learn how to load 3D meshes from files. We will do this just like we did for the textures : we will write a tiny, very limited loader, and I’ll give you some pointers to actual libraries that can do this better that us. Then to load the .OBJ file we create an instance of OBJLoader, pass it the URL of our .OBJ file, and pass in a callback that adds the loaded model to our scene.
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