Web Reference: This is an example of a particle system implemented using WebGPU. I used this example merely to experiment/toy with the compute shader of WebGPU, not for any... This is a simulation of an arbitrary number of gravitational bodies interacting with each other in interesting and chaotic ways. Here you will see a screenshot of the simulation in action, simulating nearly 100,000 particles at once. Mar 19, 2025 · Learn how to build high-performance particle physics simulations with WebGPU that handle 1M+ particles at 60FPS directly in your browser.
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