Web Reference: The Stencil Buffer holds a byte (Here called a "Stencil value" or "Stencil Buffer value") for every individual pixel on the Render Target it belongs to. By default, every pixel's Stencil value is 0. Jan 12, 2024 · The stencil buffer is pretty much a scratch pad that allows the renderer to discard fragments through the stencil test. Here's how it works. Each pixel on a render target contains not just RGB and depth values, but also a stencil value. While working out how to use the stencil buffer in Garry's Mod I had to read a lot of tutorials and then mangle a whole bunch of code to get a proper idea on what things were actually doing.
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