Web Reference: Jun 4, 2021 · Delaychads Rejoice: Rollback Netcode Has Finally Been Defeated! ANIMEILLUMINATI 95.2K subscribers Subscribe Sep 27, 2023 · A YouTuber has a series on adding rollback to godot and they have a save and load function on every object, and I just stole that. For the fixed timestep, you don’t hope the player’s fps is 60, you just force it through an accumulator. Rollback netcode is a solution that's added on top of delay based netcode. It chooses a sensible delay, then says basically "even if ping is fluctuating or packets are lost, I'll try to keep the game going and fix any errors after they occur".
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