Web Reference: Mar 17, 2025 · X e SS-SR is a temporally amortized super-sampling/up-sampling technique that replaces the Temporal Anti-Aliasing (TAA) stage in the game renderer, achieving significantly better image quality than current state-of-the-art techniques in games. Jul 10, 2024 · Supersample Anti-Aliasing, or SSAA, is the most basic form of anti-aliasing. It works by taking a higher resolution image and downsampling the pixels to fit native resolution. Learn how to choose the best anti-aliasing setting for gaming and 3D workflows by balancing image clarity, shimmer reduction, latency and GPU performance across resolutions and refresh rates.
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